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Amazon GameLift #X Amz Target=GameLift.CreateBuild API

The #X Amz Target=GameLift.CreateBuild API from Amazon GameLift — 1 operation(s) for #x amz target=gamelift.createbuild.

Amazon GameLift #X Amz Target=GameLift.CreateBuild API is one of 104 APIs that Amazon GameLift publishes on the APIs.io network, described by a machine-readable OpenAPI specification.

Tagged areas include #X Amz Target=GameLift.CreateBuild. The published artifact set on APIs.io includes an OpenAPI specification, API documentation, a getting-started guide, pricing, an API reference, and authentication docs.

This API exposes 1 operation across 1 path, and defines 24 schemas. It is described by OpenAPI 3.2.0, at version 1.0.0.

Requests are made against 4 base URLs: http://gamelift.{region}.amazonaws.com, https://gamelift.{region}.amazonaws.com, http://gamelift.{region}.amazonaws.com.cn, https://gamelift.{region}.amazonaws.com.cn.

1 operations 1 paths 24 schemas 1 POST

Metadata

The identity and technical contract details declared by the specification.

Specification
OpenAPI 3.2.0
API Version
1.0.0
Base URL
https://gamelift.amazonaws.com
Authentication
API Key
Terms of Service
Resource Areas
1

Authentication & Security 1

Amazon GameLift #X Amz Target=GameLift.CreateBuild API declares 1 security scheme for authenticating requests. An API key is passed in the header as Authorization (hmac). By default, every request must be authenticated.

  • hmac — Amazon Signature authorization v4

Paths & Operations 1

Across 1 path, the API surfaces 1 operation — 1 POST. Each is listed below with its method, path, parameters, and response codes.

#X Amz Target=GameLift.CreateBuild 1
POST
/#X-Amz-Target=GameLift.CreateBuild
Amazon GameLift Create Build
CreateBuild 8 params body → 200480481482483484

Schemas 24

The contract defines 24 schemas that model the data the API accepts and returns. The most detailed are Build (9 properties), CreateBuildInput (6 properties), S3Location (4 properties), AwsCredentials (3 properties). Each schema is shown below with its type and property counts.

S3Location
object
The location in Amazon S3 where build or script files are stored for access by Amazon GameLift.
4 properties
Tag
object
A label that you can assign to a Amazon GameLift resource. Learn more Tagging Amazon Web Services Resources in the Amazon Web Services General Reference Amazon…
2 properties 2 required
BuildStatus
string
TaggingFailedException
NonEmptyString
string
PositiveLong
integer
InvalidRequestException
BuildArn
string
ConflictException
Timestamp
string
TagKey
string
UnauthorizedException
Build
object
Properties describing a custom game build. All APIs by task
9 properties
CreateBuildInput
object
6 properties
CreateBuildOutput
object
3 properties
NonZeroAndMaxString
string
ServerSdkVersion
string
Data type used for server SDK version.
TagValue
string
BuildId
string
InternalServiceException
FreeText
string
AwsCredentials
object
Temporary access credentials used for uploading game build files to Amazon GameLift. They are valid for a limited time. If they expire before you upload your g…
3 properties
OperatingSystem
string
TagList
array

Specification

The full machine-readable OpenAPI contract behind this narrative.

Source

amazon-gamelift-x-amz-target-gamelift-createbuild-api-openapi.yml Raw ↑

Other APIs Amazon GameLift publishes across the network.

Amazon GameLift #X Amz Target=GameLift.AcceptMatch API
Amazon GameLift #X Amz Target=GameLift.ClaimGameServer API
Amazon GameLift #X Amz Target=GameLift.CreateAlias API
Amazon GameLift #X Amz Target=GameLift.CreateFleet API
Amazon GameLift #X Amz Target=GameLift.CreateFleetLocations API
Amazon GameLift #X Amz Target=GameLift.CreateGameServerGroup API
Amazon GameLift #X Amz Target=GameLift.CreateGameSession API
Amazon GameLift #X Amz Target=GameLift.CreateGameSessionQueue API
Amazon GameLift #X Amz Target=GameLift.CreateLocation API
Amazon GameLift #X Amz Target=GameLift.CreateMatchmakingConfiguration API
Amazon GameLift #X Amz Target=GameLift.CreateMatchmakingRuleSet API
Amazon GameLift #X Amz Target=GameLift.CreatePlayerSession API
Where this information came from

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